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Ignite the Depths Playtest Is Live

·metadepth editorial

SK Studios opened the first Ignite the Depths playtest to everyone on Steam, promising same-day hotfixes and a 'surprise' in the days ahead.

What happened

SK Studios posted "Playtest available now!" on Steam, opening access to anyone who wanted to join — no invite required. This follows the September 3–7 window announced alongside the 100,000-wishlist milestone; the studio confirmed it's an early build with missing features and bugs expected.

Key details

•Open to everyone on Steam, no invite needed

•Studio explicitly asked players to fill out in-game feedback

•Same-day hotfixes were promised as reports came in

•Marcus (SK Studios) teased "a surprise in the coming days" without specifying what

What this means for players

This is the widest access window yet — first-hand accounts from creators who jumped in within hours already describe a dark-fantasy co-op dungeon crawler with heavy Dark and Darker DNA (minus the extraction and PvP), four playable classes, and handcrafted levels with real parkour. See our roundup of early playtest impressions and the two balance patches that followed within 24 hours.