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Create the first buildFrequently Asked Questions
What is metadepth?
metadepth is a fan-made community hub for Ignite the Depths — build guides, class breakdowns, and news, not affiliated with the developer.
Who is making Ignite the Depths?
Ignite the Depths is developed by SK Studios, a three-person indie team based in Seattle, and published by Ytopia. It's targeting a Q3 2026 release on PC via Steam.
Is Ignite the Depths PvP?
No — it's built as pure co-op PvE for up to 4 players (or solo). There's no competitive extraction or forced PvP.
When can I play Ignite the Depths?
The first open playtest ran September 10-14, 2026, covering a limited slice of the game and two balance/bugfix patches (1.01, 1.02). Full release is targeted for Q3 2026 — see our release date page for the latest.
What are the Ignite the Depths classes?
Four classes, confirmed during the September 2026 playtest: Warrior (melee allrounder), Guardian (tank, with taunt and damage-threshold blocking), Pyromancer (ranged fire mage, a mana builder-spender), and Priest (healer with a buffed bow and the same block system as Guardian). See our class guides for abilities and weapons.
How long does it take to revive a downed teammate in Ignite the Depths?
Base revive time is 7 seconds, per playtest footage — purchasable relics from the in-game shop can reduce that further. Downed players bleed out rather than dying instantly, so there's a real window to get to them.
Does Ignite the Depths scale in difficulty for solo play?
Yes. Playtest Patch 1.01 cut damage taken in solo by 20% and solo enemy health by 15%, specifically because solo felt disadvantaged compared to full 4-player parties. SK Studios has said a customizable difficulty option is planned for the future.



